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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

When we originally released Euro Truck Simulator 2, we gave the players a chance to pick a logo for their company, but never really worked with the visual idenity beyond a tiny rectangle in a widget in the game's main menu.

We have decided to revisit this old little debt. Just now we are applying the final polishing touches to a new set of eight paintjobs that you will find in the ETS 2 Update 1.25. These will become a part of the base game, they are not a part of any DLC - any newbie player can choose them right after he obtains his first truck in the game. You may notice that we have decided to redo one of the company logos in the process.

We hope to be ready to send Euro Truck Simulator 2's 1.25 Open Beta into the wild within the next 48 hours.

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it has been quiet here the last week, Rseding is back in America, Albert is in Spain, and some pople have holidays. I have been programming until 9:30pm and then I realized I have to write Friday Facts, so it is going to be shorter today, although this happens quite often to me.

Testing the new multiplayer
We wanted to use 0.13 stable release as an opportunity to test the marketing benefits steam offers, but since a big part of the update is the introduction of the matching server, which might lure some people to try multiplayer, it needs to be really solid. Playing over an ip with a friend is working quite fine 0.13 already, but hosting a public game to which anyone with unpredictable network properties and computer speeds can join, requires a much more robust system. Since we don't want to put the rewritten multiplayer into our almost stable 0.13 and we don't want to wait with the update too long either, we decided that the 0.14 will contain only the multiplayer rewrite and it will be released as experimental very soon, and all the planned features for 0.14 will be just shifted to 0.15, which doesn't mean it should be delayed much.

All the planned features of the multiplayer rewrite are finished, including delaying input of slow players, dynamic changes of latencies of clients depending on their internet connection speed and more. So now is the time for hard testing and tweaking the details. I started using the great...
This week’s update brings you more bugfixes and improvements, as well as a new animation when rotating blocks. This short animation should help players better see how blocks are being rotated.
Improvements this week focus mainly on rotors, pistons and wheels when flying in a ship. Other bugs fixed include trees being too strong, mirroring issues with the refinery, certain cases of ships sinking through voxel, and teleporting through walls by exiting cockpits.
Today's update to the stable branch contains most bug fixes from the past month. It also includes certain features, like the new building system and modding changes. However, it does not include recent features like the meteor improvements - for those, jump over to the dev branch to try them out.

Full list of new features and fixes: http://forums.keenswh.com/threads/7386481
SCS Software ATS 1.4 open beta
We're happy to announce that the open beta of update 1.4 for American Truck Simulator is now available on Steam!

With 1.4 we're introducing a lot of changes to the core game. You'll find a condensed changelog at the bottom of this blog post, but first let's recap the major features that we'd like to bring to your attention (including a surprise feature - trailer selection).

  • Custom steering wheel position - You'll be allowed to modify both the height and the angle of the steering wheel so you can create your perfect driving position.
  • Trailer selection - We have recently changed how trailer data are organized under the hood in the game engine. More flexibility will come handy; one trailer 3D model can have multiple looks - different "paints" - textures - for example to represent different companies), and there may actually be multiple trailers compatible with the same cargo type. As we are adding new companies, trailers, and cargoes to the game (and so are modders), the old system was no longer sufficient.

    When you pick a job to transport, the game will now give you a chance to change the trailer look (or the...
Factorio Version 0.13.17
  • Bugfixes
    • Fixed a crash caused by enemy AI. more[forums.factorio.com]
    • Fixed crash due to false-positive detection of a save corruption. more[forums.factorio.com]
    • Fixed circuit network controlled signal penalty once more more[forums.factorio.com]
    • Fixed crash when removing mod with modded rocket silo. more[forums.factorio.com]

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.