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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

This week’s update brings you more bugfixes and improvements, as well as a new animation when rotating blocks. This short animation should help players better see how blocks are being rotated.
Improvements this week focus mainly on rotors, pistons and wheels when flying in a ship. Other bugs fixed include trees being too strong, mirroring issues with the refinery, certain cases of ships sinking through voxel, and teleporting through walls by exiting cockpits.
Today's update to the stable branch contains most bug fixes from the past month. It also includes certain features, like the new building system and modding changes. However, it does not include recent features like the meteor improvements - for those, jump over to the dev branch to try them out.

Full list of new features and fixes: http://forums.keenswh.com/threads/7386481
SCS Software ATS 1.4 open beta
We're happy to announce that the open beta of update 1.4 for American Truck Simulator is now available on Steam!

With 1.4 we're introducing a lot of changes to the core game. You'll find a condensed changelog at the bottom of this blog post, but first let's recap the major features that we'd like to bring to your attention (including a surprise feature - trailer selection).

  • Custom steering wheel position - You'll be allowed to modify both the height and the angle of the steering wheel so you can create your perfect driving position.
  • Trailer selection - We have recently changed how trailer data are organized under the hood in the game engine. More flexibility will come handy; one trailer 3D model can have multiple looks - different "paints" - textures - for example to represent different companies), and there may actually be multiple trailers compatible with the same cargo type. As we are adding new companies, trailers, and cargoes to the game (and so are modders), the old system was no longer sufficient.

    When you pick a job to transport, the game will now give you a chance to change the trailer look (or the...
Factorio Version 0.13.17
  • Bugfixes
    • Fixed a crash caused by enemy AI. more[forums.factorio.com]
    • Fixed crash due to false-positive detection of a save corruption. more[forums.factorio.com]
    • Fixed circuit network controlled signal penalty once more more[forums.factorio.com]
    • Fixed crash when removing mod with modded rocket silo. more[forums.factorio.com]

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
Factorio Version 0.13.16
  • Changes
    • Changed the personal roboport so it reacts faster to jobs in range.
    • Added graphics option "Enable tree sprite mipmaps" that should reduce GPU load when drawing large forests.
    • Changed default value of "Lights render resolution" graphics option to 0.25. High values of this setting have negative performance impact on drawing lamps.
    • When the first LUA command is used, players are warned that it would disable achievements.
    • Changed default renderer for AMD GPUs back to DirectX.
    • Rewritten sandbox scenario to work in multiplayer.
  • Bugfixes
    • Fixed rail signals getting sometimes stuck as reserved. more[forums.factorio.com]
    • Fixed that the game would crash when trying to load a save that contained unit groups with members in different surfaces. more[forums.factorio.com]
    • Fixed combinators not drawing lights for the activity led.
    • Reverted the change from Version: 0.13.12 that would disable and hide vsync in some cases. more[forums.factorio.com]
    • Fix that biters wouldn't become aggravated when damaged by the flamethrower. more[forums.factorio.com]
    • Fixed game sometimes not being focused properly on OS X. more[forums.factorio.com]
    • Fixed...
SCS Software Cab Improvements
Adjustable steering wheels are not the only in-cabin feature we are going to include in the upcoming update coming for ETS2 and ATS. We are also going to deliver two new features:

1) Interior camera zoom:

When inside the cabin, you will be able to do a quick zoom-in by holding the right mouse button. It may be useful while maneuvering, reading far off road signs, or when you would like to see all the info on the dashboard in more detail. Of course you can bind this functionality to any other key or button in the game's options.

2) Changing steering wheel:

[​IMG] [​IMG]

Decoupling the steering wheel geometry from the rest of the cabin, which was needed for adjustable steering wheels, opened up the possibility to offer changeable steering wheels. Until now, steering wheels were a native part of interior model; the unfortunate consequence of this being that players could not replace a truck's standard wheel with alternate models. With the...​