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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

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A new Dino Dossier has been revealed, this one is everyone’s favourite fluffy farmyard friend, the Sheep!

Hello Survivors!

We were encouraged by Valve to rally the Community to come together and vote in the upcoming Steam Awards. We thought what better way to do this than add a modern-day farmyard animal! In our excitement, Ovis Aries was designed as a celebration of the nomination. We want to make it clear that regardless of whether ARK wins a Steam Award or not, Ovis will be making its debut in the next major ARK version update!

If you hadn’t caught up, ARK has been nominated by the Steam Selection Committee for a Steam Award! We are a finalist in this category;

The “Best Use Of A Farm Animal” Award - Animals are rad and almost any game is better for including them. This game used a farm animal in the best way possible.

We are really honored by the nomination, and are thankful for all the support plus ARK’s recognition in this category. Whilst ARK’s animals may be non-traditional in modern farming, some have held such roles in the past, and ARK contains a variety of animal farming mechanics: such as wild animal taming, breeding, slaughtering/harvesting of animals, workhorse animals (for resource/crop farming), and of course who can forget working with animal byproducts (manure, milk, and other substances).

Here’s how...
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Hello Survivors!

We’ve hope you’ve had a fantastic festive holiday so far! If you haven’t heard, ARK has been nominated by the Steam Selection Committee for a Steam Award! We are a finalist in this category;

The “Best Use Of A Farm Animal” Award - Animals are rad and almost any game is better for including them. This game used a farm animal in the best way possible.

Head over to http://store.steampowered.com/SteamAwards/ on Thursday the 29th of December, as you’ll have the opportunity to come show your support for ARK by voting for us! If ARK wins the award, we will ensure that our fluffy friend quickly makes its debut on the ARK in the next major version update!

Let’s face it, ARK does have the raddest animals and what better way to thank them for all farming & fighting they do than by honouring them with the “Best Use Of A Farm Animal” Award!

So be sure to show your support for ARK, if not for your tames: mobilize your Tribe to help win the Steam Award on Dec 29, and then get your Sheep! Thank you for your help everyone, and happy shearing :)
dev log: muddy conditions

Year’s end is closing in, and we’d like to wave good-bye with a tiny DevLog video. Muddy fields, getting stuck, mud on the wheels - those are some of the areas that we’re working on in order to achieve a more realistic driving behaviour.

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The Cattle and Crops team wishes you Merry Christmas, happy holidays (and a festive for the rest of us) and a happy new year! We’ll be back on January 2nd.

Hello. With Christmas nearly upon us, life in the office has slowed down nearlyto the point of complete hibernation. But we still bring you your scheduledprogramme to give you something to look forward to in the next year.

For the past few weeks, I've been working on our shiny new blueprint library. Wealready introduced the library in FFF 161[www.factorio.com], but to briefly recapitulate: The blueprint library is a place for you to keep your blueprints, and it does twothings for you:
  • Blueprints that you save in your library are saved on your computer, and when you load a new save, those blueprints are still available in your library.
  • In multiplayer games players can see each others blueprints and can exchange them easily.

What does the user experience?
My task with the library is to work on the GUI to make it nice and easy to use. Even though slpwnd said in FFF 161 that the UI is “(hopefully) intuitive to work with” – my initial reaction to the GUI was that it was a cruel and unusual punishment for our users.

One of my biggest gripes was that you had to open the blueprint and then click a button in order to copy it to the library. Getting a blueprint out was a similar process – open it, press a button and you get a blueprint item. On a certain level this made sense – items in the library are not items but rather special records – special in a way that...
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Season's Greeting Survivors!

It's that most wonderful time of year again, a time of celebration, joy, and sharing. And we have a lot to share with you in this update!

Join Raptor Claus as he darts across the night sky in his sleigh, air-dropping presents filled with high-end Loot Blueprints, Mistletoe, or Coal for naughty Survivors. Survivors can trade in Santa's gifts for Reindeer Costumes, Candy Cane Club Weapons, Santa Hats, and if they collect enough Coal, they might even be able to summon the elusive holiday-themed DodoRex to do their bidding for a limited time!

Along with this holiday-themed update, we are also excited to unveil content Patch 253! Which includes two new full-scale underwater caves and setting free five new creatures: Cnidaria, Troodon, Tusoteuthis, Pegomastax, and the Therizinosaurus. Not to mention an extra special surprise, allowing survivors to truly enjoy every passing moment, and make them even more beautiful and memorable than ever before: a camera item used to take in-game photographs, which can then be applied to the in-game Painting Canvas! Tek Tier Phase 1 will now make its debut in January's ARK v254, which will be previewed in-depth with additional items at the start of the new year, more details can be found...