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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

Changes
  • Transports belt entities show belt speed in the tooltip and entity description.
  • Reduced fluid wagon air resistance from 0.05 to 0.01
  • Scenario names are now localised.

Bugfixes
  • Fixed login details getting lost (hopefully). more[forums.factorio.com]
  • Fixed a crash that would happen if the game exited due to a script error that happened immediately after deleting a force. more[forums.factorio.com]
  • Fixed int mod settings would show incorrect values in the GUI. more[forums.factorio.com]
  • Fixed gun sounds would continue when switching weapons while firing. more[forums.factorio.com]
  • Fixed a performance issue caused by spawners being active all the time in peaceful mode. more[forums.factorio.com]
  • Fixed a crash when removing train stops next to other train stops and then building locomotives. more[forums.factorio.com]
  • Fixed a rare desync related to opening your player inventory. more[forums.factorio.com]
  • Fixed a crash when teleporting/setting the force of a offline roboport. more[forums.factorio.com]
  • Fixed inserters with...
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Hello, Survivors!

We have some very exciting news to share with you all today!

Introducing a new Official Mod: Ragnarok, available now on Steam!



We're excited to announce the first mod to be integrated into ARK: Survival Evolved as part of its ARK Sponsored Mods Program! Developed by the former creators of popular ARK mods Valhalla and Umassoura; David Miller, Matt Janz, and Jackson Lawrence came together to work on their latest project, “Ragnarok” which is being released today for Steam players as a free DLC Official Expansion ARK, and will be shortly making its way to consoles in July. Global Cross-ARK and isolated Official Ragnarok servers will be available for you to make your new home. Note that Ragnarok is still in primary development, and so it will continue to expand with updates over time.

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Steam players can download Ragnarok now! The new map will contain:

  • A 144 sq kilometer map designed to be explored by land, sea or air
  • Tons of harvest-able or gatherable resources
  • Caves of all shapes and sizes, each designed to be built in
  • Distinct variations on former ARK creatures, as well a special brand-new creature unique to Ragnarok
  • Build tree platforms on unique...
Cattle & Crops Server Test Users
Hi.
Great news the first ever download for CnC worked fine with no problems.
First training session with the Class tractore and cultivator also proved a success.

Only one Bug that I found so far Was while driving on the road on coming traffic swerved toward My side of the road/ Just that so Far. Ithere than That alls well Thanks to the great Dev' Team at CnC!!

Continue reading...
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Today Giants have released the mods that have been uploaded for the 2017 Mod Contest

http://www.farming-simulator.com/mods.php?lang=en&country=gb&title=fs2017&filter=contest&page=0

Here you will be able to download and vote each mod you like or not like, so cast your votes.
Cattle & Crops Tech Demo Release v0.0.8
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Servertest:

We’re currently in the process of preparing everything; starting from about (!) 8pm CET (7pm UTC, 2pm EST) we’re going to begin our server tests (should nothing interfere). You’ll receive the corresponding invitation via email shortly beforehand.
It won’t just be a test file, but rather you’ll receive a CnC tech demo, meaning you’ll be able to test Cattle and Crops for the first time!
We would like to outline what you can expect and where the release of CnC is going from here:
Release strategy EA:
We’re dividing the Early Access Alpha release of Cattle and Crops into three phases:
Planned:
Phase 1: Launcher and tech demo incl. dev map v0.0.8 (June 9, 2017)
Phase 2: Tech demo update: Editor v0.0.9 (June 2017)
Phase 3: EA release as announced in Kickstarter v0.1.0 (June 2017)
Using this approach, we have the option to check if, for example, there are problems with certain hardware configurations, the updates run smoothly via the launcher or if there are other severe bugs with the distribution. For you this is finally(!) the opportunity to experience Cattle and Crops for yourself, to look at it, drive around, play around but also to give feedback and constructive criticism.
The tech demo will subsequently be improved and updated until we have a stable CnC version v0.1.0 alpha. After we have ensured...