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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

Welcome to the next episode of our popular series, revealing details of the upcoming Oregon map expansion for American Truck Simulator. Today we will focus on natural surroundings. Our interpretation of the natural beauty of the states is an essential part of our development focus.

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Our programmers are always improving the tools available to our map designers. Our system for intelligent creation of rock formations has been further refined, so the map team has now even more toys at their disposal to play with.

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Forest industry is one of the key building blogs of Oregon economy and transportation. We want to take our players deeper into the forests, showing things in closer detail. That is why new detailed models of lower and higher forest vegetation are created. We also added wetlands and swamps together with lush meadows full of blooming wildflowers. Several unique representatives of Oregon flora have also been identified. For example, we have created a brand new thundercloud flowering plum tree for some of the urban areas.

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Bugfixes
  • Fixed wall related consistency check related to modded walls with altered collision boxes. more[forums.factorio.com]
  • Fixed inconsistent train direction when reversing in a train vehicle that is not a locomotive. more[forums.factorio.com]
  • Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. more[forums.factorio.com]
  • The system data path is removed from the log when it's automatically uploaded by the crash reporter.
  • IP addresses are no longer hashed in the log file. All IP addresses are removed from the log when it's automatically uploaded by the crash reporter.
  • Fixed crash when placing an entity with title while backers list was emptied.

You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.
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Code of Conduct Updates!

Earlier in April, our Enforcement Team announced some changes made to the Official ARK Code of Conduct, as well as how players can make reports on PC. Thanks to your reports, we have been able to take action consistently against rule breakers and cheaters on our Official Servers. Today we would like to announce some changes to the ruleset, we'll be listing the specific changes beneath but it's recommended you check out the entire code here[survivetheark.com].

Hacking and Exploiting

Revision

Exploiting - examples are not limited to but can include attacking and living in unintended game-zones (under the mesh or above the map), duplication of tames, items and characters, unintended building mechanics (such as floating structures, using the world barrier as a snap point), building a box around your quetzal (or other platform creatures) to completely prevent it from taking damage, modifying your game files to remove key graphical components (water, fog, etc), attacking or blocking players through the terrain with dinosaurs, and intentionally crashing users or servers (through DDoS or otherwise).

PvE Specific Griefing

Additional rule

Intentionally...
SCS Software A visit from Krone
A small team from Krone Trailers visited SCS Software's office to check on the progress of our work on implementing their trailers into Euro Truck Simulator 2. We have spent two days with our guests to explain and demonstrate the process of vehicle creation and discuss the challenges ahead of us when building the new DLC while aiming to push the quality bar up again. Their camera guy took the trip rather seriously and recorded a lot of footage.

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During our visit to Krone manufacturing plant a couple of months ago, we have been provided with tons of high-quality reference material and access to the actual trailers in the manufacturing plant. It gives us a chance to portray them at an unprecedented level of detail. On top of it, this is going to be our pilot project into implementing new cool trailer-related features into our games! ;) As a result, we have a massive amount of work to do to make sure all the pieces of the puzzle fit together. We really hope that you will appreciate our effort eventually, even if it's a test of patience as it takes a lot of time for the team to pull this all off.

The team from Krone has created really nice video reports from the visit, and we think they may also be very interesting for our fans....​

The hotfix update v0.2.0.1 has fixed a crash in the mission “The bulls are back in town!” The console command “skipCondition” to skip missions also works again as intended.

You can buy the Tucano directly at the farm again.

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