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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

Hello Engineers! Today, we have more bug fixes for you. We are extremely busy preparing some pretty big updates coming in the next couple of weeks and we hope that you’ve all had time to experiment with the new multiplayer prototypes that we made available last update. Since then, there’s been an incredible amount of useful feedback posted across various platforms and we thank everyone for their help. The teams were able to gather large amounts of information from the crashes and bugs that may have been difficult to find had these evaluations not been public.

In other news, we will be streaming on the Keen Community Network tonight on Twitch. To start with, there will be a section on Medieval Engineers looking at the upcoming farming update. After that, members from the different Space Engineers multiplayer teams will discuss the methods and approaches used for improving multiplayer. And finally, to finish the night, Marek will come on to talk more about multiplayer, the games in general and maybe even a bit about GoodAI. So please tune in at 19:00 CET to Keen Community Network on Twitch.tv! https://www.twitch.tv/keencommunitynetwork


Full list of new features and fixes: http://forums.keenswh.com/threads/7389678
We are continuing our effort to expand the range of national motifs for the Euro Truck Simulator cabs with two more paint job sets. This time we went on a trip to Finland and Belgium. We hope that especially the players from the two countries will enjoy our creative design of these two new Euro Truck 2 DLCs: Finnish Paint Job Pack and Belgian Paint Job Pack.

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So after some sweaty, hefty and long hours/days/weeks, we have finally decided to give you the Beta.

We have been testing, we just didn't have the time to test everything, so what we would like you (beta testers) to do, is check all the vanilla equipments as an start and see how they are working.
There might allot of tweaking that needs to be done.

One bug we do know is if you have 4 or more CP drivers active and then exit to the menu, it will fill the log with an error. (We are working on fixing that one)

Adding mods will wait until an later date!

The beta can be found on Github: CoursePlay
An direct download link from Github: Download CoursePlay (courseplay-master.zip)
The courseplay-master.zip needs to be extracted. then go into the courseplay-master folder. if there is another courseplay-master folder in that one, then go into that folder as well.
Now you should see allots of files and some folders. Select all those files and folders and zip then up into somethinglike FS17_CoursePlay5.zip
Then put the zip file into your mods folder.

All bug reports should be posted on the issue page on Github.

New features:
  • New Turn System: for mode 4 and 6 (Stage 1: Turn system for lanes only. Headlands will come in stage 2)
  • New Save System; Each course is saved in there own files now...
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We would like to sincerely thank the fan community for the awesome feedback on Open Beta of Euro Truck Simulator 2 version 1.26. We have received a lot of valuable input on the new content and tons of reports for little things that we would have almost missed but that were fixed thanks to you.

We are now ready to make the 1.26 Update live for everyone.

The game will actually update itself automatically on Steam. The legacy non-Steam edition of the game will have the update ready for download in a couple of days.

If you participated in the Open Beta on Steam, please don't forget to switch back to the non-beta branch in ETS2 properties.

We have already covered the changes and improvements coming with this update extensively, in the post annoucing the Open Beta, but let's review them again so that you have all the news in one scoop.

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Older Parts of France Reworked

The main star of this map refresh is the city of Paris, which actually has been completely rebuilt to make it way more elaborate than before! We have re-touched the existing region of northern France in the base game. It's...​
Factorio Version 0.14.21
Bugfixes
  • Fixed that the game could crash when a game disappeared from the matching server before its details were requested. more[forums.factorio.com]
  • Fixed that numpad numbers didn't work for any game controls. more[forums.factorio.com]
  • Fixed crash when merging forces while a player in one the force to be removed was crafting something. more[forums.factorio.com]
  • Fixed game would be stuck in main menu if Join Game on Steam failed for some reason.
  • Fixed possible save corruption when roboport was destroyed while robot was repairing it. more[forums.factorio.com]

You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.