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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

Changes
  • Mod name in mod info pane will no longer be localised. more[forums.factorio.com]
  • Optional mod dependencies now show as orange when invalid. more[forums.factorio.com]

Bugfixes
  • Fixed crash when trying to load replay that is not compatible with current version.
  • Fixed ghosts might emit light. more[forums.factorio.com]
  • Fixed removing land mines didn't make any sound. more[forums.factorio.com]
  • Fixed creating window larger than screen. more[forums.factorio.com]
  • Improved performance of rendering uranium ore. more[forums.factorio.com]

Modding
  • Bonus UI now shows additional force modifiers more[forums.factorio.com]
  • simple-entity-with-owner (and simple-entity-with-force) now supports apply_runtime_tint in sprite definition.

Scripting
  • simple-entity-with-owner exposes color property through LuaEntity::color. Set it to {r=0, g=0, b=0, a=0} to use color of entity's force.
  • Fixed LuaEntityPrototype::distribution_effectivity would return value of supply_area_distance instead....
Rumble strips, also known as sleeper lines, or alert strips, are a very smart invention that is definitely saving lives. For some people though, this is not enough. At various highways around the world, in places as diverse as Denmark, South Korea, or Japan, creative minds have altered the frequency of the grooves to produce actual melodies when a wheel is in contact with the rumble stripe. If you keep the correct speed, you will hear a real melody from your tires.

One of such Musical Roads is located on Route 66 between Albuquerque and Tijeras. While maintaining 45 mph speed, you'll hear "America's Beautiful" melody.
[​IMG]

We thought that it would be fun to feature this section of the road in American Truck Simulator. After a short research and experimenting with frequencies and musical scales, we have succeeded in realizing this peculiarity. Check out the enclosed video, you can see and hear that this effect is working now in our prototype. It should become a part of the upcoming New Mexico map expansion.​


The Musical Road is an all new little feature, the preview you are seeing/hearing may not be the final state. Development is still ongoing and will be subject to extended...​
Introducing the Otter!

[​IMG]

A new Dino Dossier has been revealed, this one is everyone’s favourite furry friend, the Otter!

Common name: Otter
Species: Lutra Peloso
Time: Early Miocene
Diet: Omnivore
Temperament: Friendly

Wild

Found along the Island’s many inland waterways, Lutra Peloso have become exceptionally adept at hunting and foraging. This species of Otter has to be particularly cunning because of its diminutive size, and fierce competition for its preferred food source: fish. It is not a creature that excels at combat, and would not naturally pose an intimidating threat to any predators.

Finding packs of river Otters is simple enough: They are distinguished by their elongated bodies, bushy tails, and webbed feet. Their trusting and inquisitive nature ensures they are often hunted for their lustrous fur, but many prefer to tame them to become trusted companions.

Domesticated

There are few creatures which provide the companionship that Lutra Peloso does. Rather than traveling beside you, it would prefer to comfortably rest on your back, providing insulation. Once domesticated, it can be told to harvest fish on demand, with a specific goal in mind from the fish that it consumes, the otter has a knack for foraging silica pearls, and can even yield a slight chance at finding black pearls within!...
Introducing the Otter!

http://steamcommunity.com/sharedfiles/filedetails/?id=1100698873

A new Dino Dossier has been revealed, this one is everyone’s favourite furry friend, the Otter!

Common name: Otter
Species: Lutra Peloso
Time: Early Miocene
Diet: Omnivore
Temperament: Friendly

Wild

Found along the Island’s many inland waterways, Lutra Peloso have become exceptionally adept at hunting and foraging. This species of Otter has to be particularly cunning because of its diminutive size, and fierce competition for its preferred food source: fish. It is not a creature that excels at combat, and would not naturally pose an intimidating threat to any predators.

Finding packs of river Otters is simple enough: They are distinguished by their elongated bodies, bushy tails, and webbed feet. Their trusting and inquisitive nature ensures they are often hunted for their lustrous fur, but many prefer to tame them to become trusted companions.

Domesticated

There are few creatures which provide the companionship that Lutra Peloso does. Rather than traveling beside you, it would prefer to comfortably rest on your back, providing insulation. Once domesticated, it can be told to harvest fish on demand, with a specific goal in mind from the fish that it consumes, the otter has a knack for foraging silica pearls, and can even yield a slight chance at finding black pearls within!

-------------

For those of you living under...
I decided to write about the results of the item stack optimisations explained in the FFF-198[www.factorio.com], so I rushed today to finish its implementation, just to find out that the task affects an even bigger part of the code than I expected, Items are related to many things in Factorio :)

After many hours of rewriting and fixing, I can compile it and even start a game, but most of the things are broken. It is quite funny to see some of the basic item interactions to be broken. Now I'm making commits like "Now I can split stacks", "Now I can merge stacks", etc. It reminds me the old days. In conclusion, the details of the optimization will have to wait for next week, and since it is after 10pm, this Friday facts will be somewhat shorter :)

High res and improved circuit connectors
I can at least present you the continued work on the updated high resolution graphics. The update of circuit connectors not only provides them in high resolution, but as it is possible to see it in more detail, the graphics can show more accurately what it represents. Specifically, if the connector is only reading the state of the machine (blue LED), controlling its behaviour (red/green LED) or both.

You can also clearly see how weird it looks when we combine a low res entity (roboport, chests, liquid tank) with a high res connector, but this is just a temporary state and most of these entities...