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Modding Central

Modding Central, a community made by modders for all to discuss, mod and download mods for multiple games in a safe and secure environment.

SCS Software Italia: Ring Roads
The choices that we have to make about the road network in our games are always difficult. With the scale of our virtual world being about 1:20 to reality, we have to be very selective about picking particular highways, cities, and parts of cities that should represent any given area.


We are always trying to pick locations that are characteristic for the regions and cities, but there is no way that we could squeeze in the whole pattern of a city's roads into the game map. In some cases, we manage to venture close to the city center with a major road artery. In most cases though, we have to pick a part of a ring road (beltway, beltline, loop) encircling the city, and a few important connecting roads there. The city skyline is only there on the horizon, but we still manage to identify and recreate a bunch of interesting landmarks up close for the players to drive by and recognize, aiming for the "Aha! I know this place!" moment.


All of the above, of course, also applies to the creation of our latest map expansion for...​
The FIA European Truck Racing Championship is approaching the finish line and with it also our participation in this season. There are only two rounds left, one at the famous Le Mans in France and the very last battle will happen at the Circuito del Jarama in Spain.


Our small 'On The Road' crew and our Sim Trailer will be present at both of these events, so if you're going to visit any of them, make sure you won't miss our place in the Fan Village. Come and check out our new and unique Sim Trailer, take a photo with our team, and try our high-tech 4D motion seats. We have arrived in Le Mans today, and our crew is really looking forward to meeting with our games' fans!


Let's wrap up this post with a few photos from our travel diary - these are pictures from the previous race event at Circuit Zolder, Belgium....​
Hello, Engineers! This weeks update brings you more fixes and improvements. There should be fewer multiplayer crashes, issues with block groups in control panel should be fixed and Remote Control functions: Take Control and Sharing now work correctly.

And for those who asked - yes, we decided to reduce the amount of videos in favor of their quality. There will be videos for major updates only. We will also keep releasing videos for new features introductions, trailers and other special events - so don't worry. :)


Full list of new bugfixes and improvements: https://forum.keenswh.com/threads/7397340
We still keep receiving very cool photos of the setups that the truck sim game players are building to enjoy our games their way. In all cases, a lot of hard work has been invested into a unique custom combination of software and hardware. It is always a great inspiration for our team to see that some of the fans may be so dedicated to our games.

Let's take a look at the fifth set of pictures of the amazing work, creativity, and passion of our fans around the globe...







What an intriguing discovery survivors, can you guess what creature it is?

ARK Digest 49!

Here is our question and answer session with Lead Designer, Lead Programmer, Co-Creative Director of ARK: Survival Evolved, and Co-Founder of Studio Wildcard: Jeremy "Drake" Stieglitz!

Survivor JozaSeraf asks, “So now when titanboa's are tameable, is there possibilaty to add them some sort of turret mode? Like they only bite until target is unconscious? That way we can have pits full of snakes and drop dino's in.”

Yeah, we’ll add a general AI option for dinos to only attack Conscious targets.​

Survivor TranqRex asks, “You’re not able to Scorched Earth on a Player Dedicated Server unless you own the DLC. Will this be changed, as you can host on PC without.”

Unfortunately not, because we can’t download the necessary content files onto the game client without the player having ownership of the DLC itself.​

Survivor Hazelnut20 asks, “Could you create a 'flee' aggression status, so that if something hits your dinosaur, that it runs away, instead of standing in direct line of fire?”

Sure, we’ll add that -- no guarantees as to how effective it’ll be against a determined attacker, however!​

Survivor Hosscat asks, “Being an achievement hunter and enjoying some of the challenges...