1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Cattle & Crops Early-Access Community Release v0.1.0.3 - Changelog

Discussion in 'Cattle and Crops' started by masterbrain, Jan 16, 2018.

By masterbrain on Jan 16, 2018 at 3:57 PM
  1. masterbrain

    masterbrain Guest

    Today we have a small hotfix update for you. The focus lies on the savegame system and the problem with the chopped maize plants. The following fixes and changes are included:
    • NEW: Employees and vehicles can now be selected with double-click when planing

    • BUG FIX: Not all vehicles could be successfully saved, we have fixed the according bug in the savegame system
    • BUG FIX: The progress of harvest missions isn’t set back any longer and the chopped maize plants don’t disappear at midnight
    • BUG FIX: Some missions caused the cursor to be not usable any longer when finishing them, this has been fixed
    • BUG FIX: F7 now also hides the mission window
    • BUG FIX: The credits have been updated and now also contain all kickstarter supporters

    • CHANGE: Raising and lowering the plow while rotating now also works when the plow is selected as an active implement
    • CHANGE: Player character has now the same speed when walking diagonal as well as straightforward

    Continue reading...


Discussion in 'Cattle and Crops' started by masterbrain, Jan 16, 2018.

Share This Page