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Factorio Factorio 0.16.15 released

Discussion in 'Factorio' started by Factorio RSS Feed, Jan 5, 2018.

By Factorio RSS Feed on Jan 5, 2018 at 8:22 PM
  1. Bugfixes
    • Fixed that underground belts built by a blueprint would not respect the type of an existing belt. more[forums.factorio.com]
    • Fixed pump ghosts would always highlight attached rail, not just when selected.
    • Fixed that logistic network requests would get into invalid state when migrated from save where player had more requests due mods. more[forums.factorio.com]
    • Improved number formating in electricity overview to make it less jumpy. more[forums.factorio.com]
    • Fixed logistic robots migration related to changing force of logistic robots while stationing. more[forums.factorio.com]
    • Fixed when sliding around entity, the character could be pushed to a position colliding with water and get stuck in the terrain. more[forums.factorio.com]
    • Reduced RAM usage by removing unnecessary memory buffers for textures when using OpenGL. more[forums.factorio.com]

    You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.


Discussion in 'Factorio' started by Factorio RSS Feed, Jan 5, 2018.

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