1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Factorio Factorio 0.16.18 released

Discussion in 'Factorio' started by Factorio RSS Feed, Jan 23, 2018.

By Factorio RSS Feed on Jan 23, 2018 at 10:45 AM
  1. Bugfixes
    • Fixed searching for recipes could add the "no recipe available" message multiple times. more[forums.factorio.com]
    • Fixed a crash related to biters. more[forums.factorio.com]
    • Fixed that setting locked = true on choose-elem-buttons through the mod API would still let the button be cleared. more[forums.factorio.com]
    • Fixed logistic entity highlighting didn't work correctly in some cases. more[forums.factorio.com]
    • Fixed that the map editor could get stuck if you built out-of-map tiles directly in the center of the screen. more[forums.factorio.com]
    • Fixed Linux runtime requirements being dynamically linked. more[forums.factorio.com]
    • Fixed (hopefully) macOS crash on startup due to 10.9 compatibility fix. more[forums.factorio.com]

    You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.


Discussion in 'Factorio' started by Factorio RSS Feed, Jan 23, 2018.

Share This Page