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Factorio Factorio 0.16.18 released

Discussion in 'Factorio' started by Factorio RSS Feed, Jan 23, 2018.

By Factorio RSS Feed on Jan 23, 2018 at 10:45 AM
  1. Bugfixes
    • Fixed searching for recipes could add the "no recipe available" message multiple times. more[forums.factorio.com]
    • Fixed a crash related to biters. more[forums.factorio.com]
    • Fixed that setting locked = true on choose-elem-buttons through the mod API would still let the button be cleared. more[forums.factorio.com]
    • Fixed logistic entity highlighting didn't work correctly in some cases. more[forums.factorio.com]
    • Fixed that the map editor could get stuck if you built out-of-map tiles directly in the center of the screen. more[forums.factorio.com]
    • Fixed Linux runtime requirements being dynamically linked. more[forums.factorio.com]
    • Fixed (hopefully) macOS crash on startup due to 10.9 compatibility fix. more[forums.factorio.com]

    You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
     

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Discussion in 'Factorio' started by Factorio RSS Feed, Jan 23, 2018.

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