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Factorio Factorio 0.16.3 released

Discussion in 'Factorio' started by Factorio RSS Feed, Dec 15, 2017.

By Factorio RSS Feed on Dec 15, 2017 at 3:23 PM
  1. Changes
    • When mining normal entities ghost entity selection is disabled until the mining key is released.
    Optimisations
    • Train stop penalty is applied when exiting the block with it instead of entering which should prevent searching for long paths just before destination train stop.
    Bugfixes
    • Fixed changelog GUI displaying no version when launching the game more[forums.factorio.com]
    • Fixed crashes and desyncs related to circuit controlled lamps in more electric networks. more[forums.factorio.com]
    • Fixed advanced rail tutorial no path error. more[forums.factorio.com]
    • Fixed inventory transfer tutorial furnaces couldn't smelt ore. more[forums.factorio.com]
    • Fixed unknown locale key in train station tutorial. more[forums.factorio.com]
    • Fixed new hope level-02 script error. more[forums.factorio.com]
    • Fixed that the player would die when mining an enclosed vehicle while driving it. more[forums.factorio.com]
    • Fixed achievement progress bars rendering that caused misalignment of tracked achievements. more[forums.factorio.com]
    • Fixed that achievement title was sometimes not visible.
    • Fixed spacing of effect icons in technology detail. more[forums.factorio.com]
    • Fixed that the player could teleport over things to get into a vehicle. more[forums.factorio.com]
    • Fixed the achievement progress bars rendering.
    • Fixed that achievements not obtainable with peaceful mode were obtainable with enemy settings lower then default. more[forums.factorio.com]
    • Fixed that exiting the car whilst shooting could lead to a crash. more[forums.factorio.com]
    • Fixed that you could not submit a console message if you mapped it to ENTER. more[redd.it]
    • Fixed that the value of "bottom" of vertical align was not parsed properly. more[forums.factorio.com]
    • Fixed crash related to scenario message dialog.
    • Fixed very low performance of drawing decoratives on medium or lower video memory usage setting. more[forums.factorio.com]
    • Fixed that window to select signal wasn't working when sub-groups were enabled but groups disabled. more[forums.factorio.com]
    • Fixed that LuaGame::take_screenshot would ignore the given surface. more[forums.factorio.com]
    • Fixed the tank being hurt by its own flamethrower. more[forums.factorio.com]
    • Fixed updater not properly setting permission bits more[forums.factorio.com]
    • Fixed that hazard concrete didn't have a walking sound in one rotation. more[forums.factorio.com]
    • Fixed force-building blueprint rails would build multiple rails on the same location. more[forums.factorio.com]
    • Fixed that you could copy-paste enemy structure settings. more[forums.factorio.com]
    • Fixed that double clicking the scroll bar in the save-game GUI would save the game. more[forums.factorio.com]
    • Fixed that exiting the car with a passenger would leave the car driving in some cases. more[forums.factorio.com]
    • Fixed that the read stopped train output signal wouldn't show unless the enable/disable checkbox was checked. more[forums.factorio.com]
    • Fixed amount in resource entity tooltip might be displayed as negative number. more[forums.factorio.com]
    • Attempted to fix hangs or crashes when using single channel textures for alpha masks on some PCs. more[forums.factorio.com]
    • Fixed that the deconstruction marker on diagonal rails was off-center.
    • Fixed wrong order of buttons in Direct connection password dialogue. more[forums.factorio.com]
    • Reactor pipes now render correctly, without rotation. more[forums.factorio.com]
    • Browse games GUI now shows active filter text after reopening the GUI. more[forums.factorio.com]
    • Fixed incorrect number of rails being used when building with rail planner. more[forums.factorio.com]
    • Fixed priting of errors in Browse games GUI. more[forums.factorio.com]
    Modding
    • Fixed JSON parser did not fail on comma at the end of list or dictionary. more[forums.factorio.com]

    You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.
     

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Discussion in 'Factorio' started by Factorio RSS Feed, Dec 15, 2017.

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