1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Factorio Factorio 0.16.39 released

Discussion in 'Factorio' started by Factorio RSS Feed, Apr 30, 2018.

By Factorio RSS Feed on Apr 30, 2018 at 8:13 PM
  1. Bugfixes
    • Fixed function of enter key in number input. more[forums.factorio.com]
    • Fixed consistency check and migration related to rail internal inconsistency. more[forums.factorio.com]
    • Fixed that rail signals weren't fast replaceable.
    • Fixed that the headless server wouldn't be able to restart for a while if it was stopped with an RCON client connected. more[forums.factorio.com]
    • Fixed that selecting map without a preview in the save/load dialog disallowed to delete the save by the ingame delete button.
    • Fixed wrong calculation of item insertion into splitter in some cases, which could indirectly cause inconsistency in behaviour. more[forums.factorio.com]
    • Fixed the game could freeze when system time changed on Windows. more[forums.factorio.com]
    • Localised zip opening/closing error messages + added reason or error code there.
    You can get experimental releases by selecting the 'experimental' beta branch under Factorio's properties in Steam.


Discussion in 'Factorio' started by Factorio RSS Feed, Apr 30, 2018.

Share This Page