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Factorio Factorio 0.16.46 released

Discussion in 'Factorio' started by Factorio RSS Feed, May 29, 2018.

By Factorio RSS Feed on May 29, 2018 at 3:44 PM
  1. Bugfixes
    • Another fix for setting PvP map dimensions to 0. more[forums.factorio.com]
    • Fixed possible desync related to circuit networks.
    • Another possible fix for multi-GPU setups on Linux. more[forums.factorio.com]
    • Fixed that modded infinite inserter stack size research would wrap around instead of maxing out. more[forums.factorio.com]
    • Fixed scenarios with partial identical names didn't work correctly. more[forums.factorio.com]
    • Fixed splitter lane selection inconsistency when inserting into middle. (Now it is always right for both belts, splitters and underground belts.) more[forums.factorio.com]
    • Fixed LuaPlayer::build_from_cursor. more[forums.factorio.com]
    • Fixed a desync in replay that would happen if console commands were used during the play. more[forums.factorio.com]
    • Fixed desync when setting inserter filters while it's connected to the circuit network more[forums.factorio.com]

    You can get experimental releases by selecting the '0.16.x' beta branch under Factorio's properties in Steam.


Discussion in 'Factorio' started by Factorio RSS Feed, May 29, 2018.

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