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FS17 Mod Support Game Extension 0.4.3.1

Extend the base game.

  1. Tyson1981

    Tyson1981 New Member

    Thanks @ Xentro for quick reply :) And thank for this awesome mod ;)
     
  2. Xentro

    Xentro Active Member Honorable Member Wiki Editor

    Farmer26 and Tyson1981 like this.
  3. Vanquish081

    Vanquish081 Member

    Update translation to Spanish.

    Code:
            <text name="GB_USE_GEARBOX"                     text="Control Mod GearBox" />                                                                                    <!-- v0.4.1.0 -->
            <text name="toolTip_GB_USE_GEARBOX"             text="Para GearBox , 0 = Desactivar, 1 = Activar GearBox al subir al vehículo, 2 = No Activar GearBox al subir.">
    
     
    Enzosnext likes this.
  4. Farmer26

    Farmer26 Member

    Thank you @Xentro for another update. I downloaded the 0.4.2.1 from Modhub (was there 2 days before here) but i just noticed the title here says 0.4.2.2 so i installed the newest one. We are always one step ahead here in modcentral :cool:
     
    mereman, Toranion, Enzosnext and 3 others like this.
  5. lctking

    lctking New Member

    The sugar beet missing state should be fix in the player.lua with line 359-363:
    Code:
                                elseif v.state == PLAYER.FT_PRE_PREPARE or v.state == PLAYER.FT_PREPARE then
                                    txt = g_i18n:getText("GROWTH_STATE_PREPARE");
                                    status = v.foundField.status;
                                   
                                    if v.state == PLAYER.FT_PRE_PREPARE then
     
    Xentro likes this.
  6. Vanquish081

    Vanquish081 Member

    What is this line?

    Code:
    Error: .............pdlc/FS17_GameExtension/modDesc_Translation_es.xml. text. .
    
     
  7. Vanquish081

    Vanquish081 Member

    Replace the next line (86):

    Code:
            <text name="toolTip_GB_USE_GEARBOX"             text="For GearBox , 0 = Desactivar, 1 = Activar GearBox al subir al vehículo, 2 = No Activar GearBox al subir.">
    
    for this other:

    Code:
            <text name="toolTip_GB_USE_GEARBOX"             text="Para GearBox , 0 = Desactivar, 1 = Activar GearBox al subir al vehículo, 2 = No Activar GearBox al subir." />
    
    I no closed the end.
     
    PromGames likes this.
  8. Xentro

    Xentro Active Member Honorable Member Wiki Editor

    Damn typos hehe
    I included it in an small update.

    @Vanquish081
    Translation update is added.
     
  9. Bigmack

    Bigmack New Member

    I have found an issue, I use the Season mod, when I "walk" onto a field of beets I get a "missing state: 2" error in the hud. At first I thought it was in this update of the Game Extension, its not, its also in the previous version.
     
  10. Enzosnext

    Enzosnext Administrator Staff Member SOB Modding

    I would suggest now testing on another map
     
  11. Bigmack

    Bigmack New Member

    I have tested it on another map that does not use the Seasons mod, it works fine.
     
  12. pops64

    pops64 New Member

    Sorry if this has been stated. Another Season's mod conflict. The AI Extension module is deactivated when rates are changed by another mod. In this case seasons. I have asked to have the option of turning on/off their changes to AI pay rates. Just hopped over here to see what your input was on this conflict. Thanks a bunch.
     
    Enzosnext likes this.
  13. Xentro

    Xentro Active Member Honorable Member Wiki Editor

    If they have added this feature of turning it off then I could look into adding an reactivation for the AI rates but until then Im leaving it as is, I could forcefully override parts of there script to solve this conflict but the time is an issue.

    BTW
    Any other conflict with seasons?
     
    Enzosnext likes this.
  14. Dzi4d3k

    Dzi4d3k New Member

    Yes, issue with time scale during night and Seasons' skip night feature:
     
    JeremyBrent likes this.
  15. Ziuta

    Ziuta New Member

    When I use the gsReloadVehicle command, the game reports such errors:
    Code:
    Warning (Script): Unknown entity id 75252 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 86819 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 75252 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 86819 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 75252 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 86819 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 75252 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    Warning (Script): Unknown entity id 86819 in method 'renderOverlay'.
    LUA call stack:
      dataS/scripts/gui/elements/Overlay.lua (93) : renderOverlay
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/modules/VEHICLE.lua (108) : render
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtensionUtils.lua (465)
      =E:/Gry/CDP Games/modyFS17/MP_UserB4D/FS17_GameExtension/GameExtension.lua (332) : callFunc
      dataS/scripts/BaseMission.lua (2268) : draw
      dataS/scripts/FSBaseMission.lua (2696) : draw
      dataS/scripts/missions/mission00.lua (399) : draw
      dataS/scripts/main.lua (1906) : draw
    
     
    Last edited: Jul 30, 2017
  16. Xentro

    Xentro Active Member Honorable Member Wiki Editor

    Your lucky, included an last minute fix for your issue but I keep getting it from random mod vehicles even without GE activated.


    An update for your problem/s will be able to download once MC staff taken it for an spin.
     
  17. gemeaux

    gemeaux New Member

    Thank you for this mod very interesting
     
  18. Xentro

    Xentro Active Member Honorable Member Wiki Editor

  19. Xentro

    Xentro Active Member Honorable Member Wiki Editor

  20. Vanquish081

    Vanquish081 Member

    Why no show info for the grass in the field? Is a crop.
     

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