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Farming Simulator PATCH 1.2: Technical, Gameplay and Aesthetic improvements

Discussion in 'Farming Simulator' started by Farming Simulator 15 RSS, Dec 9, 2014.

By Farming Simulator 15 RSS on Dec 9, 2014 at 5:08 PM
  1. Dear Farmers,

    Thank you very much for your support and your feedback following the release of Farming Simulator 15.

    To improve your gaming experience, we are pleased to announce the release of a the patch 1.2 containing technical, gameplay and aesthetic improvements.

    Change Log:

    • Improved vehicle handling (1.2)
    • Improved locked differentials (e.g. improves handling of Ponsse Scorpion) (1.2)
    • Dragged tools no longer jump randomly (1.2)
    • Improved physics of cranes (1.2)
    • Jenz chopper works more reliably (1.2)
    • FSI ST65T works more reliably (1.2)
    • Cuttings trees works more reliably (1.2)
    • Trees in multiplayer stutter less (1.2)
    • Vehicles stutter less when moving trees (1.2)
    • Defoliaging trees is correctly synchronized in multiplayer (1.2)
    • Trees are worth less, especially when selling entire, non-defoliaged trees (1.2)
    • Log forks can now hold single trees (1.2)
    • Vehicles stop less quickly when releasing the acceleration pedal (1.2)
    • Various visual improvements to the vehicles (1.2)
    • Various smaller functional improvements to the vehicles (1.2)
    • Performance and memory usage improvements (1.2)
    • Added additional costs if the AI helper brings its own seeds, fertilizer etc. (1.2)
    • Various improvements to the AI helper (1.2)
    • Fixed moved vehicles when loading a savegame (1.2)
    • Improved the geometry of the bunker silos (1.2)
    • Reduced the enormous time bonus for missions (1.2)
    • Fixed wrong assignments of statistics values (1.2)
    • Various translation fixes (1.2)
    • Improved controls with gamepads or steering wheels (1.2)
    • Increased the capacity of the manure heap (1.2)
    • Mods now have the possibility to show the current time on the indoor hud (1.2)
    • Reduced the costs when using the high pressure washer (1.2)
    • Added option to disable Adaptive VSync (1.2)
    • Added option to disable the AI traffic (1.2)
    • Added option to change the time it takes until a vehicle is dirty (1.2)

    We are thrilled that many of you are enjoying Farming Simulator 15 and hope that your experience will be even more enjoyable with these improvements.


    Giants Software & Focus Home Interactive


Discussion in 'Farming Simulator' started by Farming Simulator 15 RSS, Dec 9, 2014.

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